![]() ![]() West Michigan FIRST Robotics District Competition - Allendale.Lansing FIRST Robotics District Competition - Lansing.Detroit FIRST Robotics District Competition - Detroit.Cass Tech FIRST Robotics District Competition - Detroit.Kettering University FIRST Robotics District Competition - Flint.Traverse City FIRST Robotics District Competition - Traverse City.The district events led up to the Michigan State Championship in Ypsilanti. Washington DC Regional - Washington, DCĢ009 was the first year that district competitions were held as part of FIRST in Michigan.SBPLI Long Island Regional - Hempstead, NY.Minnesota North Star Regional - Minneapolis.Minnesota 10000 Lakes Regional - Minneapolis.Greater Toronto Regional - Mississauga, ON.Greater Kansas City Regional - Kansas City, MO.Boilermaker Regional - West Lafayette, IN.BAE Systems Granite State Regional - Manchester, NH.The following regional events were held in 2009: Regional competitions - weekends, Febru– Ap.Some were just boxes that towed a trailer. These robots were bulldozer-like in function, pushing the balls to the corners. "Dozer" bots were the most common, and often the least effective robots. Many were self reloading, and were the rarest type of robot. These robots would drive up to an opponents trailer and "vomit" a stream of balls into the trailer, (often as many as 10 or more at once). They were often the best robots, combining the accuracy of the shooter with the massive scoring of the dumper. "Vomit" bots, also called "power dumpers", were a hybrid between the shooter and the dumper. Super Cells can only be put into play during the last 20 seconds of play, and only if the human player has been delivered an Empty Cell. A robot can only carry one Empty Cell at a time. The robot must deliver the Empty Cell to their human player on one of the corners in order to get a Super Cell that is worth 15 points. Empty cells (also worth 2 points) must be handed to a robot by the "payload specialist" at the mid-field position known as the "outpost". There is a 15-second autonomous period, during which robots operate according to programs that teams download to their robot, and a 2-minute Teleoperated period, where robots are driven and controlled by a human drive subteam at one end of the field. Robots start out in front of the opposite alliances' human players. The goal of the game is to score as many of the game pieces in the opposing side's trailers as possible. Robots must have bumpers on them in order to protect from damage from the collisions that will inevitably occur. It is not possible for a robot to have any mechanism that takes Moon Rocks out of their trailer, or prevent another robot or human player from placing balls into their trailer. The robots drag trailers behind them that correspond to the color of the alliance they are on. Robots have to fit within a 38" by 28" footprint, be less than or equal to 60" tall, and weigh under or equal to 120 pounds. Each team can place up to 7 of their 20 Moon Rocks into their robot before the competition begins, but each human player must retain at least 13 Moon Rocks to start. All human players start with 20 Moon Rocks, and the players in the middle have, in addition to the 20 Moon Rocks, 4 Empty Cells. Each alliance is assigned the 2 corner positions at either end of one long side of the field, and one position in the middle of the opposite long side of the field. There are a total of 6 human players, 3 on each alliance since there are 3 teams per alliance. Each team consists of 4 players - 2 drivers, a coach and a human player. There are 6 robots on the field at a time, 3 on the red alliance and 3 on the blue alliance. The regolith is designed so that the robots, which have special mandated wheels that they cannot modify in any way, shape or form, have reduced traction, mimicking the effect of low gravity that would be seen by a robot driving on the moon. This field is a material called 'Glasliner FRP' and is referred to as ' Regolith'. Lunacy is played on a rectangular field that is 54' by 27'. ![]()
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